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Condemned 2 bloodshot enemies
Condemned 2 bloodshot enemies






condemned 2 bloodshot enemies

Hours of tramp-burning fun for all the family. For example, you can smash a bottle of alcohol over an enemy and then use your Taser to set them on fire. Combining weapons produces interesting effects. Just as in the first game, you get guns but you can also make use of objects like bricks, pipes and sledgehammers. All this is presented in glorious technicolour gore-o-vision and accompanied with lots of pained yelps, crunching noises and swearing.Īnd of course there are weapons. Or have a go at slamming their heads into televisions or stamping on their necks. You can also kick, grab and throw enemies and perform combos, choosing from medium or heavy attacks. So, guess what's better than punching with one hand? It's punching with two. Now we want a system with depth, options and AI operating in all different ways." Greatest hits "In the first game it was mainly just one-handed. "We wanted to take the fighting mechanism much further than before," he says. It was a key concern when they came to make Condemned 2. Rooke explains that Fight Club was initially developed to help Monolith test the game's combat system. First rule of the new Fight Club mode: you do talk about it. Tramps are an integral part of the sequel to Monolith's 360 launch title, and they're particularly important to the new Fight Club mode. "It's fun watching them burn," says Frank Rooke, lead designer on Condemned 2: Bloodshot.








Condemned 2 bloodshot enemies